JONO HEX
Real Name: Jono Hex
Identity/Class: Extra-dimensional (Earth-Amalgam) human malform (metamutant)
Occupation: Outlaw
Affiliations: Generation Hex, Nightgate
Enemies: Black Tom Savage, Kultron, Marshal "Bat" Trask, M-Parasiteplate, the Razormen, Shaggynaut, Thunderhawk
Known Relatives: unnamed father (deceased), unnamed mother (deceased), unnamed sister (deceased)
Aliases: none
Base of Operations: The Town of Humanity (formerly), the American midwest / Mexico in the Old West era (currently)
First Appearance: Generation Hex#1 (April, 1997)
Powers/Abilities: A malform (the forefathers of metamutants), Jono Hex's body is a storehouse for intense psionic energy, which he can expel as a fiery energy blast (this led to his disfigurement when it first manifested)
History: (Generation Hex#1 (fb))- Living the early years of his boyhood in a malform-hating town called Humanity, Jono Hexs lower-class family was disliked by the affluent locals. Jonos father, a manure salesman, was a decent man who had been kicked in the head by a mule at an early age and tried hard to be accepted, but to no avail. Jonos mother died during the birth of his sister, who also died in the event after Humanitys doctors refused to help. Jonos father became a drunk as a result of his wifes premature death. Later, the children of Humanity set fire to the Hex house, destroying everything inside and killing Jonos father. During his escape from the burning building, Jonos malform (metamutant) power manifested itself, causing his lower jaw to be blown off and burning a gulch straight across his young face. Afterward, he was labeled as a malform and chased out of Humanity.
(Amalgam Comics Showcase Presents)- Jono grew up to be strong and mean. His foul temper became legendary and he founded the band of malform outlaws known as Generaton Hex.
(Generation Hex#1) - While robbing the mail train from Tombstone with the Seventh Cavalry's wages, Jono and Generation Hex were attacked by Marshal "Bat" Trask's mechanical Razormen. Jono and his band of outlaws retreated and rode non-stop for three days and three nights. After it became apparent that the Razormen would not rest until they destroyed a malform, Jono came up with a plan. The other members of Generation Hex returned to Jono's hometown of Humanity and terrorized its inhabitants for almost an hour. Concealing his scarred face, Jono rode into Humanity and pretended to chase the rest of Generation Hex out of town. The grateful people of Humanity, who did not recognize Jono Hex, praised the tall, mysterious stranger as their savior. They even asked him to be Humanity's sheriff, an offer which Jono declined. But before riding out of town, Jono instructed the citizens of Humanity to disguise themselves as malforms so that they would be spared when the next band of malforms rode into town. Under Jono's guidance, they used everything they could lay their hands on, anything that might disguise the fact that they were normal, decent, clean-living folk. Jono then rejoined Generation Hex and lured the Razormen into Humanity. The Razormen's primitive artificial intelligence scanned the disguised citizens of Humanity and concluded that they were malforms. Jono Hex stopped in the Boothill Graveyard just above town and looked back as the good folk of Humanity were massacred. He laughed all the way to Mexico.
(Generation Hex#2)- Jono and Generation Hex battled Kultron, Will Magnus' robotic killing machine from the modern era. Unable to slaughter every metamutant in his era, Kultron traveled back in time to the Old West era to eliminate the malforms, the forefathers of metamutants.
Comments: Created by Peter Milligan and Adam Pollina.
Marvel characters are listed in regular, or
bold black type.
DC
characters are listed in bold blue type.
Amalgam
characters are listed in bold purple type.
Amalgam Comics titles in italics were never really published. Rather, they were merely alluded to in the published books.
Before founding Generation Hex, Jono Hex appeared in his solo book, Jono Hex Man.
Amalgam's "Malform Western" genre, very popular in decades past, made a big comeback in the mid-1990s. In addition to Generation Hex debuting in the pages of Amalgam Comics Showcase Presents, Amalgam also revived old favorites such as Weird Western Mutant Tales and All Star X-Westerns. Other Malform Westerns of the 1990s included Thunderhawk, The New Western Teen Malform Force, and Weird Western Mutants in Love.
Amalgam Comics even connected their Malform Western genre with their modern era metamutant books. In The Further Adventures of Apollo and Firebird, modern day JLX members Apollo and Firebird were sent back in time to the Amalgam's Old West era. But Apollo and Firebird's presence in the past set off the Rise of Ra's A-Pocalypse in the Old West, which, in turn, led to the Age of Ra's A-Pocalypse in the present, where Ra's ruled metamutants and humans alike.
In case you're confused, Amalgam Comics didn't really exist beyond those seen in the few DC/Marvel cross-over. The titles you don't recognize are amalgams of similar Marvel and DC comics--Snood.
by Skullogeist
If you like the Amalgam stuff, Skullogeist recommends these
two sites:
http://www.geocities.com/schablotski.geo/Center.htm
http://www.io.com/~woodward/chroma/amalgam.html
CLARIFICATIONS:
Jono Hex is an amalgam of:
Last updated: 02/16/03
Any Additions/Corrections? please let me know.
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