Real Name: Oonagh Mullarkey

Identity/Class: Human personality fragment given form (Marvel UK)

Occupation: Opponent of Mys-Tech

Group Membership: None

Affiliations: Black Knight (Dane Whitman), Captain America (Steve Rogers), Captain Britain (Brian Braddock), Captain Kerosene, Doorman (Herbert Isaacs), Silver Surfer (Norrin Radd), Jack Smithers, Tommy (British Sleeper)

Enemies: Ambassador, Aftermath, Mys-Tech, Oonagh Mullarkey (other half), British Sleepers

Known Relatives: Oonagh Mullarkey (core personality)

Aliases: Plasmonster, Plastrooper, as well as other forms she has impersonated

Base of Operations: London, England

First Appearance: Plasmer#1 (November, 1993)






Powers/Abilities: Plasmer is composed of some sort of protoplasm, which she can reshape into virtually any form imaginable. She can even split into multiple forms, although these become progressive smaller, as well as less coherent, as her intellect is fragmented among these forms. She can grow in size, presumably drawing mass from an other-dimensional realm (Kosmos?--or another). She can increase her strength to uncertain levels (at least Class 50) and her protoplasmic composition makes her highly resistant to conventional forms of injury. She can even form portions of her body into various types of fully functional weapons.
Oonagh Mullarkey is a genius in genetics, and Plasmer likely retains some degree of this knowledge.



(Plasmer#1-4) - In the process of attempting to increase her own abilities through a combination of magic and science, Dr. Oonagh Mullarkey split herself into good and evil halves. Her original body retained the "evil" personality, while the "good" aspects were given a form made of a protoplasm-like substance--Plasmer. After a brief journey of self-discovery, she found and freed Jack Smithers, who told her that her other self was trying to release a group of British Sleepers that might destroy the world.

   Plasmer found, confronted, and deactivated the first Sleeper, with the aid of the Black Knight, Captain Britain, and Captain Kerosene (and despite the interference of the Ambassador). The first Sleeper recovered, shed its original programming with the assistance of Smithers, and joined Plasmer and her allies against the other Sleepers. Mullarkey took temporary control of the second Sleeper, but it eventually broke free from her control, activated all of the remaining Sleepers, and came after her. Plasmer and her allies destroyed that Sleeper, which defeated the other Sleepers activated by it. They enlisted the aid of the Silver Surfer, who combined powers with Plasmer and the Doorman to overcome Aftermath, the third Sleeper. Mullarkey was not pleased to owe her life to her "good" self, and vowed to destroy her. Plasmer resolved herself to opposing the eeevil of her other self.



Comments: Created by Glenn Dakin and Pascual Ferry.

Unfortunately, like most of the Marvel UK, Plasmer has been swept under the rug, and is unlikely to be seen again.

From an interview Loki did with Glenn Dakin for the Marvel Fact Files entry on lost Marvel UK projects:
PLASMER, the ongoing series. (Late 1993)
   "Marvel UK were happy with the 4-part PLASMER origin and wanted her to have an ongoing series. At this stage, many comics had been canned, the market was in freefall, so Marvel UK had the idea of having a small line of 4-5 regular comics. The way I heard it, the line would have been: NOCTURNE, DARK ANGEL(??), DEATH'S HEAD 3, and PLASMER. Then we had Clan Destine too.

   Pasqual Ferry did character designs and a rough cover for issue 1. I planned the four issue arc, which had Plasmer join a team along with CAPTAIN KEROSENE, JACK SMITHERS (the oldest British agent) and the insufferable government mouthpiece the AMBASSADOR. They were going to journey to the centre of the Earth and fight the GREY MEN who were a species devoted to keeping mankind bland, and spirited away all our top geniuses.

Then all the comics went down, and all we had left was Clan Destine."

No known connections to:

The British Sleepers should be distinguished from:

images: (without ads)
Plasmer#1, p20, pan3 (main)
Plasmer#1, p13, pan4 (little selves)
Plasmer#1, p14, pan1 (monster form)

Plasmer#1-4 (November, 1993 - February, 1994) - Glenn Dakin (writer), Pascual Ferry (pencils), Sean Hardy (inks), Jacqui Papp (editor)

First Posted: 05/25/2002
Last updated: 06/07/2019

Any Additions/Corrections? please let me know.

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